This piece culminates an entire year of learning 3d. The slot machine pictured was my very first attempt at creating an asset from start to finish and I am proud to say I have come a long way since then. I think it is really important to look back on your old work from time to time--especially when you are feeling down on yourself--and appreciate how much you have improved.
Everything in this scene was modeled by me except for the skull which is a 3d scan created by Hannah Newey available here: https://sketchfab.com/3d-models/the-anatomy-of-the-human-skull-baf6ac7b781a46218dca2b59dee58817
Special thanks to John Martini for his awesome Cobwebs plugin for 3ds Max which you can find here: https://jokermartini.com/product/cobwebs/ as well as Devon Fay for his great environment tutorial on Gumroad which gave me some great tips for approaching a piece this complicated.